IoT (or Internet of Things)
[ eye-oh-tee ]IoT or the Internet of Things is all of the devices we have around us that are part of the internet, for example things like smart speakers, lightbulbs, and televisions. IoT is significant in the history of Design Research because as IoT grew and grew through the 2000s and 2010s, the demand for future-focused Design Research grew alongside it.
Projects related to IoT (or Internet of Things)

Participatory Policies for IoT (at the edge) Ethics
P-PITEE: Prototyping a Transparency Toolkit to support Communication, Governance and Policy in Smart Cities

Morse Things
Exploring the relationships between ‘things’ and people

Designing for Ambivalence
Understanding the role of smartphones for mothers and young children

IKEA Catalogue from the near future
Design Fiction in academic and industrial collaborations

My Naturewatch Camera
Designing a do-it-yourself wildlife camera with everyday items and off-the-shelf technology.

Loaded Dice
Empowering participation in the design of complex technologies